
active_chimney_smoke02=0xCA2B7 (0.0,0.0,0.0) R(-90.0,0.0,0.0) 1.0
chimney_smoke_small=0xCA2B7 (0.0,0.0,0.0) R(-90.0,0.0,0.0) 0.5

active_de_r_bed_01=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_r_bed_02=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_03=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_04=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_05=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_r_bed_06=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_pr_bed_07=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_pr_bed_08=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_09=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_10=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_11=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_12=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_13=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_14=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_15=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_16=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_r_bed_17=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_r_bed_18=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_r_bed_19=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_r_bed_20=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_pr_bed_21=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_pr_bed_22=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_pr_bed_23=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_pr_bed_24=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_pr_bed_25=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_pr_bed_26=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_pr_bed_27=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_p_bed_28=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_bed_29=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_bed_30=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_de_bedroll=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_com_bed_01=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_com_bed_02=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_com_bed_03=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_com_bed_04=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_com_bed_05=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_com_bed_06=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn
active_com_bed_07=0xFFFFFFFF (0.0,0.0,0.0) 1.0 furn

; Remove Azura
azura spirit_trib=0x00000000

; Remove ghost fence
ex_gg_fence_s_01=0x00000000
ex_gg_fence_s_02=0x00000000
ex_gg_fence_s_03=0x00000000
ex_gg_fence_s_04=0x00000000
ex_gg_fence_s_h_01=0x00000000
Ex_gg_particles_01=0x00000000

; Remove construction of PC Forts
ex_de_constr_01=0x00000000
ex_de_constr_02=0x00000000
ex_de_constr_03=0x00000000
ex_de_constr_04=0x00000000
ex_de_constr_05=0x00000000
ex_de_constr_06=0x00000000
ex_de_scaffold_01=0x00000000
ex_de_scaffold_03=0x00000000
ex_h_pcfort_bucket_01=0x00000000
ex_h_pcfort_lockedd_01=0x00000000
ex_r_pcfort_lockedd_01=0x00000000
ex_t_playertower_sprout=0x00000000
ex_t_playertower_sprout_p1_con=0x00000000
in_t_pc_hold_crystal_01_sh1=0x00000000
in_t_pc_hold_crystal_02_sh1=0x00000000
ex_t_pc_hold_root_03_p1_comp=0x00000000
ex_t_pc_hold_root_03_p1comp=0x00000000
ex_t_pc_hold_root_04_p1_comp=0x00000000
ex_t_pc_hold_root_stem_p1_comp=0x00000000
ex_t_playertower_sprout_p1comp=0x00000000
flora_t_pc_hold_podbud_01=0x00000000
flora_t_pc_hold_podbud_02=0x00000000
flora_t_pc_hold_podbud_02_p1com=0x00000000
flora_t_pc_hold_podbud_1_p1comp=0x00000000
flora_t_pc_hold_podbud_2_p1comp=0x00000000
flora_t_pc_hold_podbud_p1_comp=0x00000000
in_t_pc_hold_crystal_01=0x00000000
ex_de_constr_01-2=0x00000000
ex_de_constr_03-2=0x00000000
ex_de_constr_04-2=0x00000000
ex_de_constr_05-2=0x00000000
ex_de_constr_06-2=0x00000000
ex_de_scaffold_01-2=0x00000000
ex_de_scaffold_02-2=0x00000000
ex_de_scaffold_03-2=0x00000000
ex_h_pcfort_bucket_01-2=0x00000000
ex_h_pcfort_lockedd_02=0x00000000
ex_r_pcfort_lockedd_02=0x00000000
ex_t_pc_hold_dock_01_a=0x00000000
ex_t_pc_hold_housepod_02a=0x00000000
ex_t_pc_hold_root_03_p2_a=0x00000000
ex_t_pc_hold_root_03_p2_b=0x00000000
ex_t_pc_hold_root_xl_02a=0x00000000
ex_t_pc_hold_root_xl_02b=0x00000000
ex_t_pc_hold_root_xl_02c=0x00000000
ex_t_pc_hold_slavemarket=0x00000000
ex_t_pc_hold_tower_seedling_sml=0x00000000
flora_t_pc_hold_podbud_03a=0x00000000
flora_t_pc_hold_podbud_04=0x00000000
flora_t_pc_hold_podbud_04a=0x00000000
ex_t_pc_hold_housepod_02b=0x00000000
ex_t_pc_hold_housepod_03=0x00000000
ex_t_pc_hold_root_xl_02aa=0x00000000
ex_t_pc_hold_root_xl_02cc=0x00000000
ex_t_pc_hold_tower_seedling_lrg=0x00000000
in_t_pc_holds_plain_hall_plug_b=0x00000000
ex_de_constr_01-3=0x00000000
ex_de_constr_02-3=0x00000000
ex_de_constr_03-3=0x00000000
ex_de_constr_05-3=0x00000000
ex_de_constr_06-3=0x00000000
ex_de_scaffold_01-3=0x00000000
ex_de_scaffold_03-3=0x00000000
ex_h_pcfort_bucket_01-3=0x00000000
ex_h_pcfort_lockedd_03=0x00000000
ex_r_pcfort_lockedd_03=0x00000000
flora_t_pc_hold_mushroom_01a=0x00000000
flora_t_pc_hold_mushroom_02a=0x00000000
in_t_pc_holds_plain_hall_plug_c=0x00000000
in_t_pc_holds_plain_hall_plug_a=0x00000000
in_t_pc_holds_plain_hall_plug_d=0x00000000

; Remove Tribunal brocken statue
Ex_MH_Pav_BStatue_01=0x00000000
Ex_MH_Pav_BStatue_02=0x00000000
Ex_MH_Pav_BStatue_03=0x00000000
Ex_MH_Pav_BStatue_04=0x00000000
Ex_MH_Pav_BStatue_05=0x00000000
Ex_MH_Pav_BStatue_06=0x00000000
Ex_MH_Pav_BStatue_07=0x00000000
Ex_MH_Pav_BStatue_08=0x00000000
Ex_MH_Pav_BStatue_09=0x00000000
Ex_MH_Pav_BStatue_10=0x00000000
Ex_MH_Pav_BStatue_11=0x00000000
Ex_MH_Pav_BStatue_12=0x00000000
Ex_MH_Pav_BStatue_13=0x00000000
Ex_MH_Pav_BStatue_14=0x00000000
Ex_MH_Pav_BStatue_15=0x00000000
Ex_MH_Pav_Crack=0x00000000
Ex_MH_Pav_Rubble_01=0x00000000

; Remove Tribunal dead trees
act_flora_treedead_MH_01=0x00000000
act_flora_treedead_MH_02=0x00000000

; Remove Bloodmoon fort destruction
Act_BM_imp_plat_02=0x00000000
Act_BM_rubble_01=0x00000000
Act_BM_rubble_02=0x00000000
Act_BM_wall_02=0x00000000
Act_BM_wall_03=0x00000000
Act_BM_wall_arch_02=0x00000000
Act_BM_wall_corner_02=0x00000000
Act_BM_well_02=0x00000000

; animated activators
Active_Com_Bar_Door=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
Active_De_Bar_Door=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
in_dwrv_crank_akula00=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
in_dwrv_crank_akula10=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
in_dwrv_crank_arkn=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
ex_dwrv_crank_dagoth=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
in_dwrv_crank_nchuleft_01=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
in_dwrv_crank_nchuleft_02=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
in_dwrv_crank_nchuleft_03=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
in_dwrv_crank_00=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
akula door a=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
akula door b=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
misc_skull00_shishi=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
active_triolith_01a=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
ex_holamayan_cover_01=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
ex_gg_portcullis_01=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim
ex_gg_portcullis_02=0xFFFFFFFF (0.0,0.0,0.0) 1.0 anim

; Tribunal Trees
act_flora_tree_MH_01=0x1FF1A (0.0,0.0,-430.0) 1.0 tree
act_flora_tree_MH_02=0x3672C (0.0,0.0,0.0) 1.2 tree

;Waterfalls
ex_vivec_waterfall_01=0x66BF8 (0.0,160.0,125.0) R(0.0,0.0,90.0) 0.95
ex_vivec_waterfall_05=0x66BF7 (0.0,20.0,230.0) R(0.0,0.0,90.0) 0.95
